
Dragonfish
[ Disclaimer: The web version may contain bugs; If you run into any issues, feel free to use the executable file provided! ]
Dragonfish follows the short story of Nellie and her companions as they set out to sea to hunt the world’s rarest fish, only to uncover a cruel mystery.
In Dragonfish, your goal is to gather fish that are practically unheard of. To start, you can lean against the edge of the ship and press E to cast your fishing line. When a fish bites the hook, you'll be prompted with diegetic beats. When a fish runs out of stamina, reel it in using WAD. To open your compendium and check your progress, press TAB. And to interact with your good friends, just walk near them and press E.
With the limited time constraint, there is not a cinematic ending to the game. Once you've caught the Dragonfish, you've won.
But I suppose the real Dragonfish was the friends we made along the way.
*Cough.*
Controls
Movement: WASD
Fishing: WAD
Interact: E
Compendium: Tab
Credits
Audio Production: acousticvelocity
Narrative and design: killacook93
Programming: vindictivity
Art: yoobloop
Book UI: pixel vault
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Authors | Vindictivity, Tony Brattoli, killacook93, Yoobloops |
| Genre | Rhythm, Adventure |
| Made with | Godot |
| Tags | 2D, Godot, Pixel Art, Retro, Short |
| Content | No generative AI was used |




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